Simonschreibt
Simon is a VFX Artist who writes, makes games and teaches and mentors others in the field.
Being a Tech Art Detective
Cozy Space Survivors
GTA V – Underestimated Glow
Deus Ex – Alpha Terrain
Jedi: Fallen Order – Splishy Splashy
Pokémon – Rapidash
The Divine Fire
The Four Vertex Volume
Battlefront II: Layered Explosion
The Unreal Stencil Dragon
Simon’s old VFX
Using PureRef as Mini-Photoshop
Terminate Software like a Pro
Gif like a Pro
Simon’s Tech Art Learning Materials
GDC/ADDON 2022: How (not) to create Textures for VFX
Mafia II – Hat vs. Hair
GTA V – The Wormy Fountain
River 2k19 Edition
Zelda – The Bling-Bling Offset
Stylized VFX in RIME – Water Edition
Cool Stuff with Textures
Stylized VFX in RIME
Assassin’s Creed: Black Flag – Waterplane
The Joy of VFX – Pintable
Alien vs Wolfenstein – Cutting Torch
Dark Maus – Top Down Trees
Diablo 3 – Wings of Angels
Blubb! – Fish Tanks in Games
Alpha 1 – My Top 5 Usecases
Diablo 3 – The sacred spiderweb
Delayed Reference Method
Fallout 4 – The Mushroom Case
Braid – Respect the Rules
What is Color Banding? And what is it not?
Fallout 4 – Wasteland Eyes
X:Rebirth – Geometric Lensflares
Open Assets via Text
Diablo Gate
Watchdog Script
Watchdog – Structure
Watchdog – Prepare your Game
Watchdog – Take Screenshots
Watchdog – Convert
Watchdog – Compare
Watchdog – Mail
Watchdog – Gallery
Watchdog – Problems
Render Hell 2.0
Render Hell – Book I
Render Hell – Book II
Render Hell – Book III
Render Hell – Book IV
Render Hell – Book V
Sacred 2 – Fake Mirror
Rei Ayanami – Inner eyes
Zelda Wind Waker – Hyrule Travel Guide
Windows AC/Row/Infinite
Don’t starve, Diablo – Parallax 7
Prey – Evil Buttons
Tomb Raider – Laras Hot Secrets
Handmade Normal Maps
Sacred 2 – Floating Point Numbers
Oblivion Territory – Tree vs Palm
Super Hot – Turn-based Action
World of Torch Siege – Blended Trunks
You found me!
Company of Heroes – Flamethrower
Company of Heroes – Shaded Smoke
Binding of Isaac – Composition
1nsane Carpet 2 – Repetitive Worlds
Lego – Studs
Dungeon Keeper 2 – Walls
Lego Batman – Crawler
Scribble Cel
Doom 3 – HDUI
Doom 3 – Volumetric Glow
Doom 3 – Modding Notes
Starcraft 2 – Localization
Bioshock – Glossiness
Homeworld 2 – Hyperspace
Homeworld 2 – Engines
007 Legends – The World
Diablo 3 – Resource Bubbles
Homeworld 2 – Backgrounds Tech
Homeworld 2 – Backgrounds
Dead Space 3 – Diffuse Reflections
Metal Gear Rising – Slicing
1943 – Retro Shadows
Airborn – Trees
Assassins Creed 3 – Bouncing Light
Sacred 2 – Burning Map
Battlefield 2 – Flag Sound
Battlefield Bad Company 2 – Smoke Column
Sacred 2 – Pulse Shader
Sacred 2 – Crystal Reflexion
Left 4 Dead 2 – Puke
Kid Icarus – Tricks
Assassins Creed 3 – LoD Blending
Assassins Creed 3 – Windows
World of Warcraft – Balloon
Deus Ex – Scanlines
Deus Ex 3 – Folds
Deus Ex – Occlusion
Cel Shading
Divine Divinity – 2D Reflexion
Warcraft 3 – Billboards
Diablo 3 – Trees
Teleglitch – RGB Flickering
Teleglitch – Viewcones
Fallout 3 – Edges