Dev'n Play
Welcome to Dev Play Media. We believe in providing comprehensive reviews, in-depth interviews, and the latest gaming news that actually matters to players
Neverness to Everness: Don’t Fall for the Gacha
Aphelion: Good Adventure from a Great Studio
PC Game Pass Suggestions: 3 Great Worlds to Get Lost In
How ‘Reclaim! Azhe-giiwewining’ is Decolonizing the Point-and-Click Adventure
The Gaming Extremes: Pigeon Romance & Demon Grinders 🕊️🩸
The Architect of Gaming Success: Janette Lipinski on Leading Projects and Empowering Women at Gameforge
The Weekly Grind: Sunburns, Spirits, and Sword-Swinging Barbarians
Coding the Future, Championing Diversity: A Glimpse into Gameforge’s Development World with Yuka Chen
Keeping the Worlds Alive: Allegra Israel on the Art and Science of Live Producing at Gameforge
The Heart of the Game: Johanna Gielen on Cultivating Community and Bridging Worlds at Gameforge
The Pixel Pivot: Bold Leaps & Office Sweeps
Novels based on video games
Marko: Beyond Brave – Studio Mechka’s next big release on the horizon
Interview with Dr. Kucho about his game Moons of Darsalon that’s been 8 years in development
Holding the line: An in-depth interview with the creator of IDUN – Frontline Survival
Grind Survivors: Hell on Earth, Re-Rolled
Mythmatch: Olympus Has Fallen
Unseen Diplomacy 2
Leveling at Warp Speed: How NosTale’s Spring Overhaul Bypasses the Grind
Vespera Bononia: A Macabre Dance of Magic
Teardown's Massive Multiplayer Update Redefines Voxel Chaos
Serving Up Swamp Chaos: Dimensional Double Shift Gets Fungal in Newest Expansion
A Slight Detour on the Mediterranean: Dracamar's Island Adventure Delayed
Don't Mess With Bober
Inky Blinky Bob: Corporate Horror Madness