Dego Talks Game Design
Escaped shower thoughts about video game narrative and design.
I Got A PS5 For This Game
Why The New Kirby Game Reveal Is A Huge Deal
Donkey Kong's Dopamine Machine
Perfect Dark Was Made By A Bunch Of Amateurs
Agent 64: The Spy Who Cloned Me
The Live Service Conundrum
Ode To A Forgotten Game
Kirby And The Reverse Dark Souls Argument
My 10 Spiciest Gaming Takes (100 Subscriber Special!)
The Revolutionary Act Of Playing An Okay Game
In Design Purgatory
The End Of Elder Scrolls Online?
I've Been Waiting For You, Star Fox
Bring Back Bots!
The Elusive Art Of The Mascot Racer
These Sexy Throwback Shooters Cured My Cynicism
Throwing Cheese At The Wall To See What Sticks
A YMMV Type Of Console
A Doomed Genre
Let's See Paul Allen's Indie Game
Waiter, There Are Other Players In My MMO
A Star Fox 64 Remake: Good News For Fans?
To Kill A Franchise
Woes Of Localization
Ferdinand Bordewijk: The Game
When Video Game Dialogue Feels 'Off'
A Megalomaniacal Review Of Life Is Strange: Reunion
The Big Q1 2026 Video Game Round-Up
The Curious Zelda Discourse Lost To Time
The Profound Emotional Impact Of... A Trucking Game?
Breath Of The Wild & The Ruins Of Your Childhood
The Strange Disappearance Of Classic Racing Games
Beating The Jaded Gamer Allegations
Why Was Ocarina Of Time Such A Big Deal?
Who Killed The Collectathon?
What A Video Game Taught Me About Art, Grief and Myself
Empathy-Driven Video Game Design
'Just Add Co-op, Bro!'
What The Hell Is A Boomer Shooter, Anyway?
Miyamoto chuckled. "You mean the Chaos Emeralds?"
'Rockstar Moments' And Other Game Design Land Mines
A brief explanation of my Substack