Dego Talks Game Design
Escaped shower thoughts about video game narrative and design.
Waiter, There Are Other Players In My MMO
A Star Fox 64 Remake: Good News For Fans?
To Kill A Franchise
Woes Of Localization
Ferdinand Bordewijk: The Game
When Video Game Dialogue Feels 'Off'
A Megalomaniacal Review Of Life Is Strange: Reunion
The Big Q1 2026 Video Game Round-Up
The Curious Zelda Discourse Lost To Time
The Profound Emotional Impact Of... A Trucking Game?
Breath Of The Wild & The Ruins Of Your Childhood
The Strange Disappearance Of Classic Racing Games
Beating The Jaded Gamer Allegations
Why Was Ocarina Of Time Such A Big Deal?
Who Killed The Collectathon?
What A Video Game Taught Me About Art, Grief and Myself
Empathy-Driven Video Game Design
'Just Add Co-op, Bro!'
What The Hell Is A Boomer Shooter, Anyway?
Miyamoto chuckled. "You mean the Chaos Emeralds?"
'Rockstar Moments' And Other Game Design Land Mines
A brief explanation of my Substack