Azhdarchid
I'm Bruno Dias, a writer and video game designer mostly concerned with interactive narrative.
A Design Genealogy in Ten Lessons
My Games of the Year for 2025
Thematic expression in game design, or: Why Dune (1992) rules
So I played the Séance of Blake Manor
I've set up an email newsletter
The São Paulo Interpretation of Immersive Sims
Impressions of the Magic Arena Powered Cube
Against 'Metroidbrania': a Landscape of Knowledge Games
A spotter's guide to text games
KINOPHOBIA is out now!
The 2025 Interactive Fiction Competition Is Over
So You Want to Write Iambic Pentameter
Jay Graber Confuses the Gas and Brake Pedals
Delusions of a Protocol
Reviewing some IFComp games, part 8 of ???
Reviewing some IFComp games, Part 7 of ???
Reviewing some IFComp games, part 6 of ???
Reviewing some IFComp games, part 5 of ???
Reviewing some IFComp Games, part 4 of ???
Reviewing some IFComp games, part 3 of ???
Reviewing some IFComp games, part 2 of ???
Reviewing some IFComp Games, Part 1 of ???
Opening up slots for portfolio review and writing tutoring
Slop comes for everything you love
A Relaxing Stroll Through Hallownest
Sometimes nuance is bad actually
Decks I've been Playing: Acererak Storm
Impressions on the Magic Arena 'Chromatic' Cube
Are LLMs 'useful'?
The Tonitruator is Leaking Again: On writing setting terminology that you can take seriously
Randomness in Narrative Video Games: Aesthetics of Different Random Systems
Every Recurring Character Archetype in 'The White Lotus'
Decks I've been playing: Show & Tamiyo
A Compleat History of the Magic: the Gathering Metagame, part 25: What if role assignment doesn't matter?
A Compleat History of the Magic: the Gathering Metagame, part 24: 2007 Worlds, Lorwyn, and the birth of midrange
A specifically clever bit of writing in a generally not too clever tv show
Impressions on the current Magic Arena cube
Your Weapon is not my Weapon: on Monster Hunter's 'Combat Landscape'
How to get into (or catch up with) the mainline Pokémon games
Why can't you be more like your older brother?
You do not gotta hand it to MiHoYo
It's odd and fascinating how chess people don't seem to think critically about chess
On quality, polish, fidelity
Five Favorite things from 2024