Azhdarchid
I'm Bruno Dias, a writer and video game designer mostly concerned with interactive narrative.
Previewing Lyre, a scripting language for quality-based narrative
On Leaving the Best Job I Ever Had
0.000% of ATProto Has Been Built
I've been temporarily suspended from Bluesky
awk is the standard general-purpose programming language
Consumer Ideology and Muse AI
A ★★★ review of The House with Laughing Windows
A ★★★½ review of Resident Evil
A ★★★★★ review of Who's Afraid of Virginia Woolf?
GDScript: The Good, Bad, and Ugly Parts
The Flavors of AI Guy You See on Bluesky
A ★★★ review of Coyote vs. Acme
A ★★★ review of Dead Man's Wire
A ★★★½ review of Munich
I wrote about Pirates! for Remap
A ★★★★★ review of Teenage Sex and Death at Camp Miasma
A ★★★★½ review of The Drama
A question about the landscape of programming languages in game dev
A sort of anti-RSS reader
A ★★★★★ review of The Match Factory Girl
Repost of orteil42 on Tumblr.
A year and a half out from Failbetter my body is finally unlearning the schedule.
A ★★★★ review of Drifting Clouds
What your Monster Hunter Weapon of Choice Says About You
Repost from Laura Michet's blog on 'No Pedestrian Crossing' signs
(Some) Recurring Design Patterns in Storylet Narrative
I really do think you should learn to use the Linux command line.
A ★½ review of The Vast of Night
Did I watch a movie just so I'd have something to automatically repost to my blog with my new automatic letterboxd reposting tool? Yes.
A ★★★ review of Infinity Pool
A ★★★★ review of 7 Days in Hell
A ★★★½ review of Lights in the Dusk
I did end up building a (very dumb) solution to making it faster to write small posts.
A ★★★½ review of I Hired a Contract Killer
Reinventing a Fourth Website Piecemeal and from First Principles Using Junk Found Lying on the Side of the Road
Better microblogging and mesoblogging.
Azhdarchid now supports Webmentions
How I Moved my Blog off Bear and it Only Cost Me Three Days of Intense Yak Shaving
The Game Narrative Reader, Zeroth Edition
A Video Game Writer's Toolkit
How to Run a Story Breaking Session
YOU MUST FREE YOURSELF FROM THE TYRANNY OF "MEANINGFUL CHOICES"
Specimen C20/NA/1415600.01 – American Broad Twill Ware
Imagining the Car but not the Traffic Jam
A Unified Theory of Star Trek: Voyager, Part 4
A Unified Theory of Star Trek: Voyager, Part 3
A Unified Theory of Star Trek: Voyager, Part 2
A Unified Theory of Star Trek: Voyager, Part 1
A Design Genealogy in Ten Lessons
My Games of the Year for 2025
Thematic expression in game design, or: Why Dune (1992) rules
So I played the Séance of Blake Manor
I've set up an email newsletter
The São Paulo Interpretation of Immersive Sims
Impressions of the Magic Arena Powered Cube
Against 'Metroidbrania': a Landscape of Knowledge Games
A spotter's guide to text games
KINOPHOBIA is out now!
The 2025 Interactive Fiction Competition Is Over
So You Want to Write Iambic Pentameter
Jay Graber Confuses the Gas and Brake Pedals
Delusions of a Protocol
Reviewing some IFComp games, part 8 of ???
Reviewing some IFComp games, Part 7 of ???
Reviewing some IFComp games, part 6 of ???
Reviewing some IFComp games, part 5 of ???
Reviewing some IFComp Games, part 4 of ???
Reviewing some IFComp games, part 3 of ???
Reviewing some IFComp games, part 2 of ???
Reviewing some IFComp Games, Part 1 of ???
Opening up slots for portfolio review and writing tutoring
Slop comes for everything you love
A Relaxing Stroll Through Hallownest
Sometimes nuance is bad actually
Decks I've been Playing: Acererak Storm
Impressions on the Magic Arena 'Chromatic' Cube
Are LLMs 'useful'?
The Tonitruator is Leaking Again: On writing setting terminology that you can take seriously
Randomness in Narrative Video Games: Aesthetics of Different Random Systems
Every Recurring Character Archetype in 'The White Lotus'
Decks I've been playing: Show & Tamiyo
A Compleat History of the Magic: the Gathering Metagame, part 25: What if role assignment doesn't matter?
A Compleat History of the Magic: the Gathering Metagame, part 24: 2007 Worlds, Lorwyn, and the birth of midrange
A specifically clever bit of writing in a generally not too clever tv show
Impressions on the current Magic Arena cube
Your Weapon is not my Weapon: on Monster Hunter's 'Combat Landscape'
How to get into (or catch up with) the mainline Pokémon games
Why can't you be more like your older brother?
You do not gotta hand it to MiHoYo
It's odd and fascinating how chess people don't seem to think critically about chess
On quality, polish, fidelity
Five Favorite things from 2024