Grid Sage
The mind behind Cogmind, the mind-blowing sci-fi roguelike. Game design blogging and ASCII like you've never seen before. Also developed the popular free ANSI art/dev tool REXPaint. Writes stuff as well as shares roguelikes by other devs.
Full UI Upscaling, Part 5: Completion and Demos
Adventures in Map Zooming, Part 5: QoL
Full UI Upscaling, Part 4: Simpler Lightweight Fonts
Full UI Upscaling, Part 3: Dynamic Terminal Swapping
Full UI Upscaling, Part 2: Holy Mockups!
Full UI Upscaling, Part 1: History and Theory
Year 10 of the Cogmind
Adventures in Map Zooming, Part 4: Polishing
Adventures in Map Zooming, Part 3: Implementation
Adventures in Map Zooming, Part 2: Engine-level Architecture