Elias Daler
Game dev and engine dev. Doing stuff with C++ and Vulkan.
How I learned Vulkan and wrote a small game engine with it
How to capture WebGL with Renderdoc
Using Lua with C++ (and C)
Using CMake
Porting my engine from SFML to SDL
LuaVela - the LuaJIT fork I've worked on
How to implement action sequences and cutscenes
How my little C++ meta-serialization library works and how I wrote it
Making and storing references to game objects (entities) in C++ and Lua
Using Dear ImGui with modern C++
Using Dear ImGui with SFML